using System;

[Serializable]
public class PlayerData
{
    public string playerName = "Player";
    public int level = 1;
    public int experience = 0;
    public float health = 100f;
    public float maxHealth = 100f;
    public int gold = 0;
    
    public PlayerData()
    {
        playerName = "Player";
        level = 1;
        experience = 0;
        health = 100f;
        maxHealth = 100f;
        gold = 0;
    }
}